Marvel Rivals Tools

Every free Marvel Rivals randomizer and interactive tool on the site, gathered in one place. Use them to pick a single hero, roll a whole team, spin a wheel for a challenge run, or find out which hero matches your playstyle. Nothing here needs an account or a download — just tap and go. It's an unofficial fan project, kept in sync with the live Season 10 roster.

Which Marvel Rivals tool should you use?

All of these tools do the same basic job — they take the choice out of your hands — but they solve slightly different problems, and picking the right one saves you a lot of faffing about. The hero randomizer is the one most people want. You press a button and it hands you a single hero out of the current Season 10 roster of 54. It has role filters, so you can restrict the roll to Vanguards if your team already has damage covered, and a ban list, so the heroes you genuinely cannot play never come up. There is also a no-repeat toggle that stops the same character appearing twice in a session, which matters more than you would think when you are trying to work through the whole roster.

The team randomizer is the one to use when you are playing with a full group. Instead of rolling one hero it builds a whole six-player lineup, and it can respect the standard role split rather than handing your team six Duelists and no healer. Individual slots can be locked, so if one player has already committed to a tank you can reroll everyone else around them. That single feature is what makes it usable for real matches rather than just for jokes.

The character wheel exists for a different reason: it is the one you use when other people are watching. It is an actual spinning wheel, colour-coded by role, and the spin takes long enough to build a bit of tension. If you are streaming, recording, or just settling an argument in a party chat, the wheel is more fun than an instant result. Mechanically it picks the same way the randomizer does — the difference is entirely presentation.

The random character generator is the stripped-down option. No filters, no animation, no settings to think about: one tap, one hero. It loads fast and works well on a phone, which is why it tends to be the one people bookmark. And the hero personality quiz is the odd one out — it does not pick randomly at all. It asks you about how you like to play and matches you to a hero whose kit fits that temperament, which is a better starting point than a coin flip if you are genuinely new and do not know where to begin.

Why bother randomizing at all?

The honest answer is that most players are worse at this game than they need to be because they only ever play two or three heroes. It is comfortable. You know your cooldowns, you know your positioning, and your win rate on that hero looks respectable. The problem shows up the moment the enemy team picks something your main cannot answer, or the moment your team needs a role nobody wants to fill. If you have never played a Vanguard, you cannot switch to one, and a match that was winnable slips away because your comp was stuck.

Forcing yourself onto a random hero fixes that faster than any guide can. You learn what a hero feels like from the inside — where it is strong, where it falls apart, what it hates fighting into. That knowledge transfers directly to the times you face that hero, because you already know its weaknesses from having suffered them. Players who rotate through the roster end up drafting and counter-swapping far more confidently than players who one-trick, simply because they have stood on both sides of most matchups.

There is a social reason too. Random-hero nights are genuinely good fun with a group, and they flatten the skill gap in a way that makes mixed-ability parties work. Nobody is sweating their main, everyone is a bit out of their depth, and the match stops being about rank. If you want a structure for that, the random hero-only challenge lays out a full ruleset, and Marvel Rivals roulette covers the repeatable formats people run with friends.

How the roster stays current

A randomizer is only as good as the roster behind it. If the tool is missing the two heroes added in the last patch, every roll is subtly wrong and the site is quietly lying to you. Every tool on this page reads from a single hero list that is updated whenever the game changes — currently Season 10, with 54 playable characters: 14 Vanguards, 27 Duelists, 12 Strategists, plus Deadpool, who can fill any role.

Because everything reads from that one list, the wheel, the randomizer, the team builder and the generator can never disagree with each other. When a new hero drops, they all pick them up at once. If you want to see the full roster laid out by role rather than rolled at random, the full characters list has every hero with their role and playstyle, and the tier list covers where the community currently rates them.

A few practical notes

Nothing here needs an account, an install, or a payment, and none of it touches your game client — these are browser tools that pick a name, not software that interacts with Marvel Rivals in any way. Your settings, like bans and the no-repeat list, are stored locally in your own browser, so they persist between visits but never leave your device.

Everything works on a phone. That matters because the most common use case is having the site open on a second screen while the game runs on your main one, or passing a phone around a room. If a roll ever looks wrong — a hero you know was removed, or one you know was added and is not appearing — the roster is the thing to check, and it is dated so you can see exactly how current it is.

Rivals Randomizer is an unofficial fan project with no affiliation to Marvel or NetEase Games. Prefer reading to rolling? The Marvel Rivals guides cover tier lists, counters, team comps, ranks and the common technical fixes.