Marvel Rivals Tier List (Season 11)

Sukie GaoBy Sukie GaoUpdated

This Marvel Rivals tier list places all 55 heroes into S, A, B and C tiers inside their own role, and it gives the reason for every placement so you can judge it yourself when the next patch lands. The letters are this site's editorial view, built from reading the kits on the Marvel Rivals Wiki, the official balance posts, and how the wider community ranks heroes. They are not measured: NetEase does not publish win, pick or ban rates, so nobody outside the studio can back a tier with real match data, and you should be wary of any list that implies otherwise.

The roster, per the wiki's Heroes page and our own roster file, is 14 Vanguards, 27 Duelists, 13 Strategists and Deadpool, the one Multi-Role hero who can be picked as any of the three. We rank inside roles because a tank and a healer do different jobs, so a single ladder that puts Venom above Mantis tells you nothing useful.

Season 11, Doomsday, started on November 13, 2026. It added Nightcrawler, a Strategist and the 55th hero, and came with an official balance post that changed 28 heroes plus Deadpool's Vanguard version. Before it, Season 10, Butcher's Blasphemy (September 11, 2026), and the Season 10.5 update (October 9, 2026) each had a balance post of their own. All three are summarised below with the exact numbers from marvelrivals.com, so you can see which placements the changes support and which they put under pressure. For the full patch history, see marvel rivals patch notes.

How These Placements Are Decided

Three questions decide where a hero lands here. First, what does the kit do without help: does the hero have a way to survive a dive, a way to deal damage or heal from a safe position, and an ultimate that changes a fight rather than just adding damage to it? Second, how much does the hero depend on teammates setting things up, because most ranked games are played without voice chat. Third, what did the most recent balance posts do to the numbers that the first two answers rest on.

What we do not do is invent evidence. There is no official win-rate or pick-rate data for Marvel Rivals, so you will not find a percentage on this page. When a tier rests on a judgement call, we say so. When a hero has just been buffed or nerfed, we quote the change exactly as the developers wrote it and leave you to weigh it.

The same tier letters drive the "community tier" badge shown in our randomizer tools, so the page and the tools always agree. They are revisited after each balance post. The role-by-role deep dives are marvel rivals vanguard tier list, marvel rivals duelist tier list and marvel rivals strategist tier list.

What Season 11 Changed on This List

The Version 20261113 balance post leans hardest on two groups: the tanks who had been strongest and almost every Strategist. The developers' own summary of the support changes is that they are "scaling back their overall survivability a bit" while buffing each Strategist's combat tools. No existing hero moved a full tier on our list as a result, but several of the reasons below now carry Season 11 numbers.

Tanks trimmed. Devil Dinosaur, whom the post calls "a dominant force among Vanguards" since his Season 10 buffs, lost the most: Savage Predation's control 0.8s to 0.6s, Buddy Barrier 6s to 4s and 450 to 400 shield, with its 15% Slow removed, and Apex Advantage bonus health 150% of Bleed damage to 125%. Emma Frost's Mind's Aegis went from 400 to 350, Doctor Strange's Shield of the Seraphim from 850 to 800, and Venom's Symbiotic Resilience base bonus health from 100 to 75. Angela went the other way, with Axes of Ichors' first three strikes raised from 30 to 35.

Duelists. Phoenix's Season 10.5 buff was partly rolled back (Spark direct damage 45 to 40, area damage 20 to 15), Wolverine's Feral Leap cooldown rose from 12s to 15s, and Elsa Bloodstone's and Winter Soldier's damage falloff now starts closer (Double-Barrel Blaster from 20m to 10m; Roterstern's maximum falloff moved from 70% at 40m to 65% at 30m). Squirrel Girl was reworked: Burst Acorn 110 to 95 damage, a new Acorn Rain field from Squirrel Blockade, and an Attack Speed state on Mammal Bond.

Strategists. Crowd control was cut across the role: Luna Snow's Absolute Zero freeze 2.7s to 1.5s, Mantis's Spore Slumber 3.5s to 1.5s, and White Fox's Spectral Surge no longer makes allies invincible. Invisible Woman's Veiled Step cooldown rose from 6s to 8s, and Rocket Raccoon's Repair Mode heal fell from 55 to 50 while Jetpack Dash now gives him 25 Bonus Health. Season 11 also added Nightcrawler, placed in the Strategist section below.

Vanguard Tiers

S tier: Emma Frost, Peni Parker, Venom. A tier: Devil Dinosaur, Groot, Hulk, Magneto, The Hood, Thor. B tier: Angela, Captain America, Doctor Strange, Rogue, The Thing.

Emma Frost tops the role because she covers both halves of the tank job. Mind's Aegis is a placeable shield that can wall a doorway ahead of her team (Season 11 cut it from 400 to 350 health), and Diamond Form makes her Unstoppable while she brawls. Season 10 buffed her further: base health went from 650 to 675, Telepathic Pulse range from 18m to 20m, and Carbon Crush dash distance from 7m to 8.5m. Peni Parker earns S through space denial (Cyber-Webs, Arachno-Mines and the Bionic Spider-Nest), and Season 10 cut her Cyber-Web Cluster firing interval from 0.3s to 0.25s and removed its self-slow. Venom is the most forgiving diver: Symbiotic Resilience grants bonus health that scales with health already lost, and Venom Swing gets him back out.

The A tier is where the latest posts matter most. Magneto keeps his A, but Season 10 cut his base health from 650 to 600 and his Metal and Iron Bulwark shields from 250 to 200, so he is frailer once those shields are on cooldown. The Hood also stays A for now, but Season 10 trimmed him on five lines (base health 600 to 550, Mantle of Oblivion cooldown 10s to 12s, Abyssal Veil damage reduction against projectiles 35% to 20%, and two ultimate and transformation numbers), which makes his the placement most likely to drop. Devil Dinosaur got bleed buffs in Season 10, lost 25 base health in Season 10.5 (850 to 825), and was the most heavily trimmed tank of Season 11; he keeps his A, closer to B than before. Thor's base health rose from 300 to 325 and Groot's Ironwood Wall bonus health from 40 to 50.

The B tier tanks are not weak. Captain America gained 50 base health in Season 10 (300 to 350) and Doctor Strange's Daggers of Denak got faster (60m/s to 80m/s), but both still ask more coordination of the team than the tiers above. The Thing went the other way in Season 10: base health 750 to 725 and Stone Haymaker from 55 plus 10% of the target's maximum health to 55 plus 8%.

Duelist Tiers

S tier: Cyclops, Elsa Bloodstone, Magik, Phoenix, Star-Lord. A tier: Daredevil, Gorr, Hela, Iron Fist, Namor, Psylocke, Storm, Winter Soldier. B tier: Black Cat, Blade, Human Torch, Iron Man, Moon Knight, Spider-Man, The Punisher, Wolverine. C tier: Black Panther, Black Widow, Hawkeye, Mister Fantastic, Scarlet Witch, Squirrel Girl.

That is all 27 Duelists. The S group share one trait: each generates value without a perfect setup. The Season 10.5 post supported two of those placements directly. Phoenix's Cosmic Flames went from 60 to 65 damage per shot and her Spark detonation from 40 to 45, and Cyclops got Optic Blast 22 to 23 damage plus a cheaper ultimate (Ruby Rage 3700 to 3400 energy). Season 11 then took part of Phoenix's buff back (Spark direct damage 45 to 40, and Endsong Inferno's shockwave now applies 1 Spark stack instead of 2); she stays S, but hers is the S we are watching most. Elsa Bloodstone was trimmed in Season 10 (Monster-Piercer from 13 plus 0.8% of maximum health to 12 plus 0.8%), a small cut that does not, in our view, move her out of S; Season 11 also moved the start of Double-Barrel Blaster's damage falloff from 20m to 10m.

Gorr the God Butcher, the 54th hero and the only new hero of Season 10, sits in A. He was nerfed in Season 10.5: Shadow Scythe from 55 to 50 plus 2% of the target's maximum health, Shockwave 60 to 55, and his ultimate Twilight of the Gods shortened from 12s to 10s. That is a placement made on a short history, so treat it as provisional.

Two lower-tier heroes have been reworked recently, which makes their letters less settled than usual. Iron Man's Micro-Missile Barrage missiles now track nearby enemies, with damage per missile cut from 20 to 10 and speed raised from 15m/s to 60m/s. Scarlet Witch got a new ability, Scarlet Hex, and a reworked kit in Season 10, a patch on September 17 that "significantly reduced the probability" of her damage immunity during Reality Erasure's wind-up, and then a Chthonian Burst cut from 40 to 35 in Season 10.5. Hawkeye's arrows got faster (Piercing Arrow 130-195m/s to 140-210m/s), which helps his C-tier case without, we think, lifting it yet.

Strategist Tiers

S tier: Gambit, Invisible Woman, Rocket Raccoon. A tier: Cloak & Dagger, Jeff the Land Shark, Jubilee, Mantis, White Fox. B tier: Adam Warlock, Loki, Luna Snow, Nightcrawler, Ultron.

The S picks each solve the support role's biggest problem, which is staying alive. Invisible Woman turns invisible automatically after 5.5 seconds without attacking or taking damage and heals over time while hidden; Season 10 added that taking damage in the first second after entering invisibility no longer breaks it, at the cost of Orb Projection's return heal dropping from 45 to 40, and Season 11 raised Veiled Step's cooldown from 6s to 8s. Rocket Raccoon runs along walls, revives a fallen teammate with his B.R.B. beacon, and boosts damage with his C.Y.A. ultimate. Gambit carries the highest ceiling and the heaviest learning curve; Season 10.5 cut his Healing Hearts and Breaking Spades charge time from 8s to 7s per stack but shrank Ragin' Royal Flush's search range from 40m to 30m.

Jubilee was the A-tier hero the Season 10.5 post touched most. She now heals herself for 25 per second during Sparking Sprint and her Firework Finale ultimate healed 180 per second instead of 150, but Dazzling Detonation's Blind was cut from 1.5s to 0.8s. Season 11 raised Firework Finale again, to 190 per second, and removed the 20% Healing Boost her Sparkle Mark detonation gave allies. Mantis was slowed in Season 10 (a Life Orb takes 4s to charge instead of 3s), and Season 11 cut Spore Slumber's sleep from 3.5s to 1.5s while letting non-critical Life Energy Blast hits grant 0.3 Life Orbs.

Nightcrawler, released on November 13, 2026 as the 55th hero, enters at B. Treat that letter as provisional: it is a placement for a hero released on November 13, 2026, with no balance history, based only on his kit as the Marvel Rivals Wiki lists it. His grenades, Forged Brimstone, damage enemies and heal allies on impact; Swift Intervention teleports him to an ally with an instant 50 heal plus healing over time; Smoke Shift is a dash slash that can be recast, the third cast returning him to his starting mark; and Tandem Teleport swaps an ally back to his position. His ultimate, Phasing Finale, teleports nearby allies to a chosen spot with a 20% Damage Boost and healing over time, then can be cast again to slash and pull enemies inside its Smoke Domain. The wiki rates him 4 of 5 for difficulty.

One change touches every hero in this role. Season 10 reduced Strategists' healing-to-energy conversion from 70% to 65% and their damage-to-energy conversion from 55% to 50%, so every support ultimate now takes longer to charge. That does not reorder the tier, but it does make ultimate-reliant picks such as Adam Warlock (whose Karmic Revival revives fallen allies) a little weaker in absolute terms.

Where Deadpool Fits

Deadpool is not in the role tiers because he is not one hero in the usual sense. The wiki lists him as the only Multi-Role hero: you pick him as a Vanguard, Duelist or Strategist, and each version has its own stats and tweaks to the same moveset. Our roster file gives him a B overall. Season 10 changed all three versions, including the Duelist's Dual Desert Eagles going from 38 to 42 damage per shot and the Strategist's base health from 250 to 275, and it made each "Upgrade!" need 75% of the experience it used to. Season 11 retuned the Vanguard version's The Big Test ultimate: it no longer gives nearby allies 50 Bonus Health, and the Bonus Health it gives Deadpool himself rose from 300 to 400.

In practice, judge him by the slot he fills. A Vanguard Deadpool is competing with Emma Frost and Venom for a tank slot, a Strategist Deadpool with Rocket Raccoon and Invisible Woman. If your team is short a role and you play him well, he is a fine answer; if you are choosing him over a strong specialist in the same role, the role tiers above are the better guide.

Why a Tier Moves

Direct balance changes are the obvious cause, and the two posts above show how fast they come: two full balance posts and one single-line adjustment between September 11 and October 9, 2026. Indirect effects matter just as much. Buffing Emma Frost's range makes the Duelists who used to out-range her slightly less safe, and nerfing Strategist ultimate charge changes how often a team can answer an enemy ultimate with its own.

Systems change too. The wiki notes that Team-Ups were overhauled in Season 9, so every hero now has two Team-Up loadouts with a Base Effect that is always on and an Enhanced Effect that needs the partner hero on your team. Many of the Season 10.5 changes are Team-Up numbers (Hulk with Wolverine, Magneto with Emma Frost, Cyclops with Gambit, Jubilee with Blade), which can lift a hero in a specific pairing without moving its solo tier. Competitive's ban phase also changed in Season 10.5: teams now take turns banning (Team B one hero, Team A two, Team B two, Team A one) instead of each team voting on its three bans at once, which affects who gets banned out of a match.

Finally, players learn. A hero can climb with no patch at all once people work out a better way to use the kit. That is another reason the newest heroes, Nightcrawler, Gorr and The Hood, carry the least settled letters here.

Turn the List Into Practice

A tier list is most useful for deciding which two or three heroes in a role are worth your practice time, not as an order to drop a hero you already play well. A sound pool is two or three heroes in your main role plus one comfortable pick in a second role, so you can fill whatever your team is missing.

The quickest way to learn heroes outside that pool is to let something else choose. Our fan-made marvel rivals hero randomizer can filter by role, ban heroes you already know, and avoid repeats, so a session of random Strategists will put you on Loki, Ultron and White Fox long before you would have picked them yourself. Knowing how a hero plays from the inside is also the fastest way to learn how to beat it. For full-team practice, marvel rivals team randomizer rolls a balanced 2-2-2 lineup.

Frequently asked questions

How often does the Marvel Rivals tier list change?

We revisit it after every official balance post, most recently the Version 20261113 post that arrived with Season 11 on November 13, 2026. In Season 10 that meant the Season 10 launch post on September 11, 2026, a one-line Scarlet Witch adjustment on September 17, and the Season 10.5 post on October 9, 2026. Weekly patches without a balance section do not change the letters.

Is this the official Marvel Rivals tier list?

No. NetEase does not publish a tier list. Rivals Randomizer is an unofficial fan site with no affiliation to Marvel or NetEase, and these placements are our editorial view informed by community consensus. The exact balance numbers quoted on this page come from the official posts on marvelrivals.com.

Why is a hero I love ranked lower than I expect?

A tier describes how much a hero gets from its kit with an average team around it, not what a practised player can do with it. A B-tier hero you know well is usually a better pick for you than an S-tier hero you are still learning, so keep playing what you are good at.

How many heroes are on this tier list?

All 55 playable heroes: 14 Vanguards, 27 Duelists and 13 Strategists ranked inside their roles, plus Deadpool, the only Multi-Role hero, who is discussed separately because he can be picked as any of the three roles.

Where does Gorr rank?

Gorr the God Butcher, the 54th hero, added in Season 10, is in our Duelist A tier. Treat that as provisional: he has been in the game only since September 11, 2026, and the Season 10.5 balance post already cut his Shadow Scythe, Shockwave and ultimate duration.

Is Nightcrawler on this tier list?

Nightcrawler, the 55th hero, released on November 13, 2026 with Season 11, is in our Strategist B tier. It is a provisional placement for a hero with no balance history yet: it rests on his kit as the Marvel Rivals Wiki lists it (teleport heals, a recastable dash and a team-teleport ultimate) and will be revisited once there is a balance history.

Do these tiers include win rates or pick rates?

No. The developers do not publish win, pick or ban rates for Marvel Rivals, so any number like that on a fan site is either someone's private sample or invented. We rank from the kits and the official balance changes, and we say so rather than dressing the letters up as statistics.

Did the Season 10.5 update change these tiers?

It changed the reasoning more than the letters. The Season 10.5 balance post buffed Phoenix, Cyclops and Jubilee's healing, reworked Iron Man's missiles and nerfed Gorr, all of which is reflected in the role sections above. No hero moved a full tier on our list as a result, but Gorr and Iron Man are the placements we are watching most closely.

What separates S tier from A tier here?

S-tier heroes get strong value across most maps and team comps with little setup. A-tier heroes are just as viable in ranked but usually want one condition, such as a particular map, a Team-Up partner or a team that follows up on their plays.

Sources & references

Fact-checked : 60 names, numbers and dates on this page were checked against the sources above before publishing.

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Sukie Gao

Written & edited by Sukie Gao, who keeps the roster in sync each season. Last updated November 14, 2026. Back to the Marvel Rivals randomizer.