Marvel Rivals Strategist Tier List (Season 10)

Sukie GaoBy Sukie GaoUpdated

This marvel rivals strategist tier list ranks the 12 supports on the Season 10 roster into S, A and B tiers by a support's yardstick: sustain under pressure, self-preservation, peel, utility beyond healing, and how much one ultimate can turn a fight. A Duelist is graded on converting positioning into kills and a Vanguard on holding space, so supports need their own list.

The letters are this site's editorial view, informed by community consensus. They are not measured: NetEase does not publish win, pick or ban rates, so we do not quote any. What we do quote is every Strategist change in the two most recent official balance posts, Season 10 on September 11, 2026 and Season 10.5 on October 9, 2026, copied from marvelrivals.com, with each hero's kit checked against the Marvel Rivals Wiki.

The Strategist Job in Season 10

Strategist is the support role: 12 of the 54 heroes, alongside 14 Vanguards and 27 Duelists, plus Deadpool, the one Multi-Role hero, who can be picked as a Strategist. The wiki describes the role as heroes who mainly heal, but many also grant damage boosts, bonus health or movement speed, and several have real offensive tools to hold their own ground.

Healing is the mechanism, not the job. The job is extending the window in which your Vanguards can stand on contested ground and your Duelists can commit to an angle. A big heal into a tank who was never going to die changes nothing; a small heal or a cleanse at the moment a diver commits can win the fight. That is why the ranking below is not a healing leaderboard. Two supports with similar output can sit a tier apart because one can escape a dive and the other cannot.

What Puts a Support in a Higher Tier

Every placement here weighs five things. Sustain under pressure: does the healing still land when a fight collapses into a scrum? Self-preservation: dead supports heal nothing, so tools that let a Strategist disengage, hide or become harder to hit are worth a great deal. Peel: tools that punish a diver who jumped your backline, such as Mantis's Spore Slumber or Luna Snow's Absolute Zero freeze. Utility beyond healing: damage boosts, bonus health, revives and cleanses. Ultimate swing: how much one ultimate can flip a fight already lost.

A hero that is excellent on three of those and helpless on one usually lands in A rather than S, because opponents find the weak axis and press it.

One change this season touches every hero in the role. The Season 10 balance post reduced Strategists' healing-to-energy conversion from 70% to 65% and damage-to-energy conversion from 55% to 50%, so support ultimates now charge more slowly across the board. It does not reorder the tiers, but it nudges down the value of supports whose case rests mainly on their ultimate.

S Tier: Gambit, Invisible Woman, Rocket Raccoon

What these three share is that each answers the support role's biggest weakness, which is being the easiest target on the map.

Invisible Woman is the safest first pick. Her passive, Covert Advance, turns her invisible after 5.5 seconds without attacking or taking damage, and she heals over time while invisible. Her ultimate, Invisible Boundary, is a large field that makes every ally inside invisible to enemies. Season 10 made her stealth sturdier, since taking damage in the first second after turning invisible no longer breaks it, and paid for it by cutting Orb Projection's healing on return from 45 to 40.

Rocket Raccoon is the hardest support to pin down. He can run along walls at increased speed, which the wiki calls his best escape from dives. His B.R.B. beacon revives a fallen ally once within a large radius, and his ultimate, C.Y.A., grants linked allies a 25% damage boost and 100 bonus health per second. Neither recent balance post touched him.

Gambit is the S with a condition. His kit runs on four stacks of Sleight of Hand, spent on Healing Hearts or Breaking Spades and then on follow-ups that heal, cleanse or damage, and his ultimate, Ragin' Royal Flush, heals and cleanses allies in line of sight. Season 10.5 was mixed for him: each stack of Healing Hearts and Breaking Spades now charges in 7s instead of 8s, but the ultimate's search range fell from 40m to 30m and its extra Jump Boost from 500 to 300. In practised hands he does two jobs at once; on your first games with him he will feel like a B.

A Tier: Cloak & Dagger, Jeff the Land Shark, Jubilee, Mantis, White Fox

Every hero here is a strong ranked pick with one clear condition attached.

Cloak & Dagger is two heroes in one: Dagger plays a traditional light-themed healer and Cloak a darkness-themed damage and debuff form, and you always start a match as Dagger. Lightforce Dagger's semi-tracking makes the healing forgiving to aim. The condition is that Season 10 trimmed them: Terror Cape's Vulnerable effect fell from 28% to 20% and Lightforce Dagger's area heal from 25 to 20.

Jeff the Land Shark has one of the game's most fight-changing ultimates, It's Jeff!, which swallows enemies and allies in a large radius, damaging the enemies and healing the allies inside. Between ultimates, Hide and Seek submerges him with a much smaller hitbox and immunity to crowd control. Season 10 buffed him on three lines: Joyful Splash healing 130 to 140 per second, Aqua Burst damage 25 to 30, and his ultimate's healing pool 100 to 130 per second.

Mantis is the strongest pure enabler: Healing Flower heals over time, Allied Inspiration boosts an ally's damage, and Spore Slumber puts one enemy to sleep, which can stop a diver mid-commit. Her condition is that she has no real escape, and Season 10 slowed her resource, with a Life Orb now taking 4s to charge instead of 3s. White Fox is the aggressive extreme: Spirit Sanctuary teleports her to an ally with a burst of 70 healing and a 200-health shield, and Spectral Surge gives allies a moment of invulnerability. Season 10 raised her Yeowoo Guseul direct healing from 50 to 55. Jubilee, the newest name here, gets her own section below.

B Tier: Adam Warlock, Loki, Luna Snow, Ultron

Read B here as conditional rather than weak. Each of these four asks the rest of the team to cooperate in a way the tiers above do not.

Adam Warlock is the clearest case of ultimate dependence. Karmic Revival creates a zone that revives fallen allies inside it, and his passive lets him respawn from a cocoon at a chosen spot. Between ultimates he relies on Avatar Life Stream and Cosmic Cluster, and the slower Strategist energy gain hits him harder than most. His one Season 10.5 change was a Team-Up buff with Ultron (Cosmic Cluster healing 16 to 18).

Loki has the highest trickery ceiling. His Doppelganger illusions copy his primary fire, multiplying his healing and damage, and his ultimate, God of Mischief, lets him become any hero in the match for 15 seconds with that hero's ultimate at full charge. Season 10 raised Mystical Missile healing from 10 to 15 and his stealth self-healing from 20 to 30 per second. The condition is coordination: illusions are stationary and the ultimate's value depends on choosing the right target.

Luna Snow pairs strong healing with the Absolute Zero freeze, and her ultimate, Fate of Both Worlds, toggles between team healing and a damage boost for 10 seconds; Season 10 raised Cryo Heart self-healing from 30 to 35 per second. Ultron flies freely and heals through his Imperative: Patch drone, which follows an ally and cannot be targeted. Flight also leaves him exposed (the wiki calls him an easy target if caught in the open), and Season 10 traded some of Imperative: Firewall's bonus health (65 to 40 on himself) for a short 20-per-second self-heal.

Jubilee's Season 10.5 Changes

Jubilee is the 52nd hero, added in Season 9 on July 10, 2026, and the Strategist the latest balance post changed most, so her A is the least settled letter on this page.

Her kit, per the wiki: Energy Plasmoids are long-range fireworks that damage enemies and heal allies with no damage falloff. Blooming Ball creates a sphere that tracks the nearest target, healing allies and damaging enemies, and grows as it stores energy. Dazzling Detonation explodes one ball, giving everyone caught a Sparkle Mark, and shooting a marked target greatly raises Jubilee's own firing rate. Enemies caught are also blinded. Her ultimate, Firework Finale, is a ring that knocks enemies back and heals allies inside.

Season 10.5 pushed her toward healing and away from control. She now heals herself for 25 per second during Sparking Sprint, Firework Finale's spell field healing rose from 150 to 180 per second, and a new Team-Up effect with Blade heals nearby allies for 15 per second for 6 seconds during Vampiric Kin. In return, the Blind from Dazzling Detonation dropped from 1.5s to 0.8s. That trade makes her a little more of a conventional healer and a little less of a disruptor. Our full hero page is jubilee marvel rivals.

Pairing Two Supports So the Duo Covers Its Gaps

Because most lineups run two Strategists, the useful question is rarely which support is best on its own. It is which pair leaves the fewest holes.

A pattern that holds up is one protector plus one throughput healer. Invisible Woman with Rocket Raccoon pairs stealth, shields and space control with mobile healing and a revive. Mantis with Cloak & Dagger is the easier-to-learn version: sleep and a damage boost from Mantis, steady forgiving output from Dagger. Team-Ups can also shape the pair now. Since the Season 9 overhaul described on the wiki, every hero has two Team-Up loadouts whose Enhanced Effect needs the partner hero on your team, and several current loadouts link supports to each other, such as Gambit's Sparkling Staff with Jubilee, which Season 10.5 extended from 1.5s to 2s.

The pairing to avoid is two aggressive supports with no protector, such as White Fox with Jubilee, because both want to be forward and nobody is left holding the back half of the fight when a diver arrives. It can work behind Vanguards who peel well, but choose it on purpose.

Why Healing Totals Mislead

The end-of-match healing column measures volume, not timing. Healing into a Vanguard who was never in danger produces a big number that changed nothing; a small heal into a teammate at low health while a Duelist is committed to killing them can decide the round. That is why the five criteria above put self-preservation and peel ahead of raw output.

A better self-check after a lost fight is one question: did a teammate die while one of your tools that could have saved them was still available? Spore Slumber, Absolute Zero, Spectral Surge, Gambit's cleanses and Invisible Woman's shields all exist to stop exactly that. The gap between an average and a strong player on the same support is usually timing, not tier.

Rolling Random Supports to Widen a Thin Pool

Many support players settle on a pool of two from the same half of this list. That is a real liability in Competitive, where each team bans three heroes once every player in the lobby is Gold III or higher, so a one-trick who loses their hero has nothing left.

The cheapest fix is to stop choosing. Our fan-made marvel rivals hero randomizer has a role filter, so you can set it to Strategist and let it hand you one of the twelve before a Quick Match game. A week of that puts you on Loki's illusions, Ultron's drone and White Fox's teleport at least once each, which is enough to know what they do to you when they are on the other team.

Frequently asked questions

Who is the best Strategist in Marvel Rivals Season 10?

Our S tier is Gambit, Invisible Woman and Rocket Raccoon. Invisible Woman is the safest first pick because her stealth and Invisible Boundary solve the survival problem every support has. Rocket is the hardest to pin down and brings a revive. Gambit has the highest ceiling but needs practice before he plays like an S.

How many Strategists are there in Marvel Rivals?

There are 12 Strategists among the 54 heroes as of Season 10, alongside 14 Vanguards and 27 Duelists, per the Marvel Rivals Wiki's Heroes page. Deadpool, the only Multi-Role hero, can also be picked as a Strategist, but he is judged on his own terms rather than ranked here.

Is this the official Marvel Rivals strategist tier list?

No. This is a fan-made ranking based on community consensus and each hero's kit, and Rivals Randomizer has no affiliation with Marvel or NetEase. The balance numbers quoted come from the official posts on marvelrivals.com, which remain the authority on hero kits.

Where does Jubilee rank as the newest Strategist?

She is in our A tier, and it is the least settled placement on the page. Jubilee joined in Season 9 as the 52nd hero, and the Season 10.5 post raised her ultimate and self-healing but cut her Dazzling Detonation Blind from 1.5s to 0.8s, moving her toward a more conventional healer.

Did Season 10 make support ultimates slower?

Yes. The Season 10 balance post reduced every Strategist's healing-to-energy conversion from 70% to 65% and damage-to-energy conversion from 55% to 50%. In practice, every support ultimate takes a little longer to charge than it did in Season 9.

Should I only play S-tier supports to climb?

No. A B-tier Strategist you know deeply usually beats an S-tier one you are learning mid-match, because support mistakes are punished quickly. Use the tiers to decide what to practise next, not what you are allowed to pick in ranked.

Sources & references

Fact-checked : 60 names, numbers and dates on this page were checked against the sources above before publishing.

Share:XFacebookReddit

Related guides

Sukie Gao

Written & edited by Sukie Gao, who keeps the roster in sync each season. Last updated October 21, 2026. Back to the Marvel Rivals randomizer.